💻Server Side Detections
Let's analyze some server-side detections and explain what they are.
note
Server-Side Detections are more accurate and secure to use. It's challenging for a cheater to bypass these detections.
Here are some detections that you should understand, and they may be a bit complex to set up.
PegasusAC | Explanation | Important To Know |
---|---|---|
EnableSpawnVehicleProtectionSystem EnableSpawnPedsProtectionSystem EnableSpawnObjectsProtectionSystem | This detection may require some time to set up, but it serves as a backup in case the client-side detections are bypassed. | Attention: Hey you should setup that! And Consider setup the limit its very important! |
Anti Particles | Let's discuss Particles, which are an integral part of FiveM, enabling the use of special effects like cash-throwing emotes. Regrettably, cheaters misuse them to create massive, resource-intensive fire clouds or similar effects, which can potentially crash other players games. In this context, you can establish a limit on the maximum number of particles a single player can spawn. Furthermore, you can specify the action PegasusAC should take if a player exceeds this limit. | Attention: Enabling this feature is recommended. If it results in any false bans, keep in mind that you have the option to whitelist a specific particle. |
ExplosionProtection | Explosions are undeniably one of the most visually chaotic actions that a modder can initiate. They are characterized by their deafening noise, their potential to wipe out your entire player population, and their tendency to detonate vehicles. | Attention: Many explosions may occur during regular gameplay and role-play without any malicious intent. |
AntiNuiDevTools | NuiDevTools is a tool provided by FiveM, but it's worth noting that some cheaters can exploit it for malicious purposes. | Attention: Exercise caution because this is a legitimate tool that some users may be using. |